Sandbox Update is now live!

major update

Laysara: Summit Kingdom · published · build 17793046

Hello there!

The time has come for us to share our second major content update, featuring Sandbox Mode!

This is a big deal because this game mode is completely different from playing isolated scenarios on individual maps, which has been the main way to play the game up to this point. But no more!

Sandbox Mode allows you to play simultaneously on multiple mountains, arranging them into an interconnected trading network.

We’ve described how it works in detail in our last post, but to highlight the most important points:

  • There is a World Map for switching between mountains, and you can do so at any time.
  • You start with a few mountains unlocked, and can gain access to the next ones after building Summit Temples.
  • A raised Summit Temple grants you a +1 bonus to the research level across the entire kingdom.
  • Selling resources on one mountain allows you to import them to any other mountain settlement.
  • Six new mountains!

The Sandbox Mode, as the name suggests, is all about playing freely and expanding your kingdom in whatever way you see fit. Therefore, we’ve only added a few tiny story bits and a single global objective to provide a general sense of purpose. However, you can simply ignore them if you prefer. :)

This game mode also illustrates quite well what we have in mind for the campaign – essentially, a more “directed” sandbox experience with more detailed objectives (similar to what you’ve seen in the Scenarios).

We don’t intend to make you wait for this for ages – we expect to release the Laysara 1.0 version with campaign mode later this year. :)

But for now, we hope you enjoy the Sandbox as much as we did testing it!

Cheers!
Quite OK Team

Full patch notes

Main:

  • Sandbox mode introduced

Bugfixes:

  • Moving Trading Post no longer resets its state
  • Moving house no longer reset its upgrade state
  • Fixed a rare crash in transport route visualization code
  • Fixed a rare crash in audio initializing code
  • Fixed a rare crash when clicking on the Continue button in the Main Menu (trying to load an invalid save file)
  • Fixed the rare error when gates are incorrectly rotated after the game load
  • The speed of the camera during a Summit Temple animation sequence is no longer FPS-depended
  • Fixed autoselecting an Inn effect filter on the game load
  • Fixed a top part of a shaft going through a cliff in some cases
  • Fixed color coding of Food Market when it has not enough food for everyone
  • Fixed one-frame blink when starting a Summit Temple animation sequence

Tweaks:

  • Added a possibility to slightly rotate the camera in Standard camera mode (Q, E buttons)
  • A more detailed UI research panel, showing where does research comes from
  • Shorter texts in the UI objective panel with Summit Temple objective when you collapse it with an arrow button
  • A different way of choosing where to return the camera to a Summit Temple animation sequence to avoid going through the mountain
  • Key input mapping for Focus during Photo Mode removed, as it did nothing
  • Ice Altars are now possible to build in Free build mode on maps: The Crown, Rivergreen Knoll, The Enclave
  • The height of the status icon above the Inlay Manufacturer adjusted
  • More precise cursor detection when clicking on Advanced Yak Breeding

Balance changes - resource trading prices:

Old buying / selling price -> New buying / selling price

  • Hay, 5/3 -> 6/4
  • Barley, 8/6 -> 5/3
  • Wood, 8/6 -> 6/4
  • Coal, 28/24 -> 16/12
  • Eggs, 8/6 -> 6/4
  • Milk, 6/5 -> 6/4
  • Raw meat, 10/8 -> 8/6
  • Wool, 12/10 -> 8/6
  • Textiles, 16/12 -> 14/10
  • Fish, 10/8 -> 8/6
  • Smoked meat, 30/24 -> 26/20
  • Ale, 28/22 -> 22/16
  • Herbs, 8/6 -> 6/4
  • Butter Tea, 36/28 -> 24/18
  • Dye, 30/24 -> 24/18
  • Dyed textiles, 46/38 -> 38/30
  • Ornaments, 50/40 -> 36/28
  • Cedar wood, 14/12 -> 8/6
  • Incense, 26/20 -> 10/8
  • Perfumes, 30/24 -> 26/20
  • Painted cedar, 26/20 -> 40/32
  • Ornamented cedar, 120/80 -> 140/120
  • Ice, 26/20 -> 20/14