Update 1.0.7701 : New abilities for leaders!

major update

Ratropolis · published

Hello all, it's been long since for the last announcement. Hope you all are doing great.
We've been busy developing our new game, <Ratopia>, so I am really sorry taht the updates got quite bit too late.
This time, we present you 6 new abilities for leaders, and some new advisers!
Hope you enjoy playing them and have a great year-end, and the new year!

We are doing our best to make a enjoyable new game.
Thank you all for your interests and supports!

Localization

  • Fixed some mistranslations
  • There could be typos and wierd translations on some languages. You can always join and help us for translations through our Discord channel(https://discord.gg/brXuwje8QY)! Any help would be really grateful.

Contents

Added 6 new abilities for the leaders.


You can simply press gender swap button to choose the new leaders.
Each of the leaders got different ability, starting adviser, and starting cards.

  • Merchant:
  • General:
  • Builder:
  • Scientist:
  • Shaman:
  • Navigator:

12 new advisers

  • Merchant: ,
  • General: ,
  • Builder: ,
  • Scientist: ,
  • Shaman: ,
  • Navigator: ,

Bug Fixes

  • Fixed to measure the effect after the Labor.
  • Fixed to give back Ratizens after the Labor.
  • Fixed card occuring errors when used on , , and .
  • Fixed to creat flame normally when used on building.
  • Fixed and cards showing different rarity.
  • Fixed which was having +Ratizens instead of +DMG when having +DMG effect.
  • Fixed to not creat a Dummy card when used on
  • Fixed to not relocate summoned enemies, such as and , above the City Hall.
  • Fixed to be affected by the advisor
  • Fixed not to kill all allies when save and loaded while the effect is on-going.
  • Fixed to measure minerals mined correctly after loading the save file.
  • Fixed never-ending loading issue under certain cercumstances.
  • Fixed Stock icon not showing on the 7th card that the Card Merchant sales.
  • Fixed to affect properly on the death of the cursed enemy units.
  • Fixed mismatched sound effect issues.
  • Fixed translation errors occured on some languages when restarting the game.
  • Fixed issue that some cards appear twice in the Glossary.
  • Fixed effect dissapearing in time.
  • Fixed boss making boss BGM turned off when only one of them dies.
  • Fixed Boss BGM is not ending even after the boss kill in nightmare mode.
  • Fixed BGM mixing up when victory accomplished in the Coast map.
  • Fixed and cards not showing effect of HP change.
  • Fixed advisor not giving Tax bonus from other leaders' starting advisors.
  • Fixed advisor which was giving gold not as written.
  • Fixed that was not affecting card.

Fan Art

  • made by Lizty
  • drawn by ssyyhhkr