Stardust Galaxy Warriors update 11-17-2015

Stardust Galaxy Warriors · published

Version 1.0.1 fixes various bugs and adds mouse control options and new customization options. Full change log as follows.

Additions

  • Added “Random Gauntlet Waves” custom option
  • Added mouse movement and full in game mouse operation options to “Misc” options menu. Menus still require the use of keyboard or controller.
  • Added a panel that shows currently selected presets option values to Gauntlet level selection
  • Added visual environmental effects to “Gas Giant Rings” and “Abyssal Wreck” levels

Fixes and changes

  • Fixed campaign progression issues when using narrow aspect ratios
  • Fixed an issue where renamed custom options could cause high scores to not show in Gauntlet
  • Fixed naming custom presets when using keyboard as the master device
  • Fixed temporary custom options showing warning dialogue even if no edits were made
  • Fixed custom option preset names being in lower case in the options menu
  • Fixed a host of UI bugs when using narrow display aspect ratios
  • Fixed loadout weirdness when master device was changed
  • Fixed and renamed “Enemy amount” custom option
  • Fixed various UI bugs
  • Fixed typos in the UI
  • Removed button prompts from campaign mission failed screen
  • Improved projectile behaviour when using projectile speed multipliers
  • Changed limits for some customizable options to something much more reasonable