Update 1.2.1

Stardust Galaxy Warriors · published

Patch for SGW:SC has been released. Patch notes after the break!

  • Fixed Red Tiger time slow effects staying if Red Tiger dies or is incapacitated during it
  • Fixed Campaign not progressing to upgrade selection if all stats were maxed out
  • Fixed losing control of mech when disconnecting and reconnecting controllers in a specific way and improved message prompts in the same situation
  • Fixed Terminus not recharging its bubble shield after being stunned by Amber Fox distortion tech in a specific point in its pattern
  • Improved hitbox visibility when the setting is on
  • Tweaked Amber Fox and Silver Wolf special moves
  • Fixed some projectiles and line vfx potentially becoming invisible after level reset
  • Fixed boss warning sound playing even with master or sfx volume set to 0%
  • Improved visibility of certain enemy projectiles and toned down sun flare in Unstable Sun level
  • Fixed individual Galaxy Invader enemies becoming extra durable after fighting the Galaxy Invaders boss
  • Added ‘Environment effects’ option to ‘Misc’ options which currently affects only Unstable Sun level flares
  • Fixed Amber Fox special move staying visible after stage clear
  • Fixed Campaign not progressing with 4 players
  • Added an alternate key for distortion technique (Q)
  • Fixed details panel UI arrows position for players 2-4
  • Misc small fixes and improvements
Update 1.2.1 · Stardust Galaxy Warriors patch notes · SteamPeaks