Calvin's Gallery · published · build 21380410
Elemental marks have been added to Calvin's Gallery to make combat more dynamic and more strategic. Combine different elemental attacks to inflict a wide range of status effects onto your enemies.
Changed Status Effects:
Frozen: Much shorter duration, with a 25% chance to be removed from damage (was 75%).
Burning, scorched, and immolated: Fire items and skills are much less likely or no longer able to inflict burning, scorched, and/or immolated in the same action. These powerful stacking effects now require multiple actions to inflict.
Poisoned, envenomed, and blighted: Earth and poison items and skills are much less likely or no longer able to inflict poisoned, envenomed, and/or blighted in the same action. These powerful stacking effects now require multiple actions to inflict.
New statuses:
Clouded: -25% hit chance, +25% evasion, 2x chance to apply all mark effects
Dazzled: -25% hit chance, evasion chance, and agility
Light Burn: Target takes damage equal to 5% of their max HP each turn.
Shadow Burn: Target takes damage equal to 1% of their max HP each turn, attackers have +10% crit chance when targeting them, and darkness deals 2x damage to them.
Elemental marks:All elemental skills and items now have a chance to apply a Mark effect. Hitting a marked enemy with a different element triggers the mark, causing a wide range of effects depending on what two elements are used.
Fire
Water
Earth
Air
Ice
Electric
Light
Darkness
Fire
Blind
Sundered
Clouded
Dazzled
Burned and Dazzled
Light Burn
-25% Attack
Water
Blind
Slowed
Clouded
Frozen
Blind and Dazzled
Light burn
-25% Magic defense
Earth
Sundered
Slowed
Clouded
Chilled
Sundered and Dazzled
Light burn
-25% Defense
Air
Clouded
Clouded
Clouded
Charm
Clouded and Dazzled
Light burn
-25% Magic attack
Ice
Dazzled
Frozen
Chilled
Charm
Chilled and Dazzled
Light burn
-25% Agility
Electric
Burned and Dazzled
Blind and Dazzled
Sundered and Dazzled
Clouded and Dazzled
Chilled and Dazzled
Light burn
-25% Luck
Light
Light burn
Light burn
Light burn
Light burn
Light burn
Light burn
Shadow Burn
Darkness
-25% Attack
-25% Magic defense
-25% Defense
-25% Magic attack
-25% Agility
-25% Luck
Shadow Burn
Several small QoL changes have been made, such as fixes to terrain items and missing walls. The temple has been expanded to be more fitting for a church and to better fit its appearance in the town map. A few small softlocks have been fixed, along with most several balance tweaks to items and skills.