Hotfix 0.28.2 Released

BeamNG.drive · published

Hi everyone,

We've deployed another hotfix intended to resolve the issues reported after our latest major release. You can find the complete list of changes below:

Vehicles

  • Civetta Scintilla
    • Updated the anniversary skin
    • Fixed triangle section breakgroup leak

  • Cherrier FCV

    • Fixed beam section breakGroupType 1 leak

  • FPU Wydra

    • Fixed beam section breakGroupType 1 leak

  • Gavril Roamer

    • Fixed beam section breakGroupType 1 leak

  • Hirochi SBR

    • Fixed beam section leaking breakGroup and breakGroupType

Levels

  • East Coast, USA
    • Fixed bridge floating above supports
    • Fixed several terrain issues

  • Italy

    • Fixed floating trash bags

  • West Coast, USA

    • Fixed mission collision from fan palm
    • Fixed water tower collision

Missions

  • Fixed typo & minor logic issues in AI Race mission type
  • Reverted player vehicle for Triple Threat Time Trial to ETK-K Kc6x 360

Input & Force Feedback

  • Added control configurations for:
    • Fanatec ClubSport Pedals V1 via USB to PC
    • Fanatec ClubSport Pedals V2 via USB to PC
    • Fanatec ClubSport Pedals V3 via USB to PC
    • Fanatec CSL Elite Pedals LC via USB to PC
    • Fanatec CSL Pedals LCK (Load Cell Kit) via USB to PC
    • Fanatec CSL Elite Pedals V2 via USB to PC
    • Fanatec ClubSport Handbrake via ClubSport USB Adapter
    • Fanatec ClubSport Shifter via ClubSport USB Adapter
    • Fanatec CSL Pedals via ClubSport USB Adapter
    • Fanatec CSL Elite Pedals via ClubSport USB Adapter
    • Moza R5 steering wheel
    • Moza R16 steering wheel
    • Moza R21 steering wheel
    • Moza SR-P Pedals
    • Simucube 2 Pro steering wheel
    • Simucube 1 steering wheel
    • Simucube 2 Sport steering wheel
    • Simucube 2 Ultimate steering wheel
    • Simucube ActivePedal clutch/brake/throttle

  • Adapted the Moza Universal HUB controls for gear shifting. Please update your HUB to firmware v1.2.1.1 or later

Powertrain

  • Fixed N2O not being used correctly when manually triggered
  • Fixed DCT not correctly displaying Park mode

UI

  • Fixed inability to click the button to delete bindings (it was incorrectly greyed out sometimes)

Game Engine

  • Fixed an issue where Borderless mode used resolutions greater than the current desktop resolution

AI & Traffic

  • Fixed AI making frequent u-turns in some cases

Audio

  • Increased volume on mid engine race Covet gear change
  • Fixed mid engine Covet turbo filtering in cabin view
  • Fixed mid engine Covet engine being forced panned to the front of the car in cabin view
  • Reduced high frequency EQ on aero in cabin view to cut down the distortion crackles, and better smoothed out the distortion effect
  • Fixed transmission whine filtering in cabin view not responding to cabinfiltercoef correctly

Cameras

  • Fixed issue where the camera could have a wrong tilt after pressing F8

Render

  • Fixed issue with motion blur in vehicle's props