Turok 2: Rok Match · published
Vital additions for Update 5.0
Global:
Fixed mouse may feeling "heavy" and not perfectly smooth after the multicore fix in Update 5.0. It should now be super responsive.
Multiplayer:
Fixed an issue where multiplayer music (Jukebox) could fail to start with the "No Loop" option enabled if the first played level had a zero ID number.
Fixed a bug in the Launcher: selecting a server from GameSpy while "Manual IP" mode is enabled no longer causes endless stacks of error popups. The Launcher will now automatically switch to "Recent IP" mode in this case.
Increased Crossbow base damage from 25 to 30.
Very small Scorpion Launcher nerf: damage reduced by ~3% (usually just ~1 health point per rocket hit or even less). The weapon feels extremely spammable and easy to frag with, so we’re making it sliiiightly less abusive.
Fixed characters frequently getting stuck at low doorways in Harbor maps (forcing you to crouch every time, which was annoying). You should now pass through such doorways freely.
Fixed a crash that occurred when entering the in-game options menu while a PFM was spawned nearby.
Fixed some small text issues and aspect-corrected a few forgotten Arena strings.
Custom Rocket Jumping ability (for the new Rocket Launcher) moved from DLC to the free game, as separating it into DLC was more confusing than useful.
Single Player:
Fixed/improved FOV in Primagen's cutscenes and the ending cutscenes.
Improved the "Show FPS" on-screen counter.
Small change to the Adia trial challenge: you can no longer earn the achievement in the single second between 2:30 and 2:31 (the timer has already expired).
Other:
Unlocked the ability to use dgVoodoo passthrough mode on Windows (it’s already default on Linux) now that all critical issues related to it have been resolved.
Also unlocked the ability to use DXVK, but no technical support will be provided for issues caused by it.
Enabled a custom FPS limiter as a backup for any non-default game renderer mode. This should prevent speed spikes or freezes even when no other limiter or V-Sync is present in a modded build.
The Launcher will now gray out settings that have no effect in Linux or Passthrough mode. An associated mode string now appears on the Video page.