[Fixes]

- Fixed crew hitboxes initializing wrong, sometimes jamming turrets on some builds [THE BIG ONE]

- Fixed designer selection highlights breaking after returning from battle

- Fixed networking getting bogged down preventing rejoining

- Fix for aimlock not persisting when entering or leaving a scope

- Fix test drive resupply point not resupplying

- fix for autosaving not persisting when disconnecting in MP

[Gameplay]

- "Siege" gamemode added in both PVP and PVE queues

- Map gen and objectives are WIP

- Gamemode starts you at 250$

- Gain cash by shooting convoys, getting kills or doing objectives

- Ranks 1-3 play in the same battle (experimental)

- AI are able to change selected vessels based on available funds

[Misc]

- Updated a few tutorials