[Gameplay]

  • Duel gamemode — test gamemode, returned with the ability to vote for bots

  • Adjusted cash gain in siege

[Fixes]

  • More defensive measures against some crashes

  • Test: extra checks and a 4s warmup on traverse parts when entering test drive, might help find that weird physics bug

  • Fixed Delete while placing module acting weird

  • Fixed Siege vessel spawning behavior, hopefully

  • Fixed resupplied crew not syncing