[Gameplay]

  • Added more capture points to the Siege map

  • General nerf on HEAT shells

    • Reduced armor damage to None from Light

    • Reduced blast damage by 15-25%

    • Reduced volumetric efficiency on blast wave

[Fixes]

  • Fixed unsafe thread access with UI text causing crashes

  • Fixed inconsistent restock behavior

  • Fixed some armor hole mirror behavior

  • Fixed (one of) siege mode's performance issues

  • Fixed capping a point in the duel gamemode instantly ending the match instead of the round