Ramshackle Playtest · published
[Gameplay]
Added more capture points to the Siege map
General nerf on HEAT shells
Reduced armor damage to None from Light
Reduced blast damage by 15-25%
Reduced volumetric efficiency on blast wave
[Fixes]
Fixed unsafe thread access with UI text causing crashes
Fixed inconsistent restock behavior
Fixed some armor hole mirror behavior
Fixed (one of) siege mode's performance issues
Fixed capping a point in the duel gamemode instantly ending the match instead of the round