Introduced some more difficulty options and changes the penalties for current ones.
- Add Casual Mode to World Difficulty
- Separated Technology Difficulty into a separate category
- Added more descriptions in the Create Player and Create World Menus
- Added a marker on the map that shows the location of your most recent death.
- Changed Player Difficulty to "Casual", "Normal" and "Hardcore".
- On normal mode you now drop 35% of credits plus everything in the tool category of your inventory. These can be re-picked up.
- You now drop 25% of credits on Casual mode. This can be re-picked up.