HALF-LIFE: CROSS PRODUCT · published · build 24191105
Season 10: Uplink - Open Beta 2 has just been released (v2.10-PPT02). The update size is around 50 MB. Linux is not currently supported by this version; players must use Proton.
Notice: changes with [DEV] prefixed affect this development build only, and not the overall release.
[DEV] Fixed an issue in Crossfire where one of the lifts would get stuck and immediately retract.
[DEV] Changed Ambush to nighttime.
[DEV] Fixed an issue in KOTH where the gamerules logic would still listen to the Frag Limit and end a match prematurely.
[DEV] Fixed an issue where every Steam Workshop addon would constantly request a download.
Fixed an issue where messages sent from the server would linger in the post-match intermission screen.
Fixed an issue where after a team-based gamemode, playermodels would not reset.
Fixed an issue where the mouse cursor would be invisible during a VGUI1 panel (i.e. scoreboard, command menu, team select).
[DEV] Adjusted some spawn points in Mall to prevent players spawning facing a wall.
[DEV] Fixed the rails in City using the wrong textures and the turret using an invalid rotate sound.
[DEV] Updated some music cues.
[DEV] Gave the Sentry Gun in City some sugar.
CGC updates:
Complete redesign with a more compact look for smaller screens and Steam Deck.
Added toggles for allowing voting and team-auto-balancing.
Certain options are now enabled by default.
Fixed an issue where dying in Capture the Flag would cause a point to be deducted from your score.
[DEV] Fixed spectator mode crashing the game if you tried to spectate somebody holding any new weapons.
[DEV] Added weapons, spawns, and more texlights to Ambush.
Added more weapons and spawn points to Works. The map is also now set in the nighttime.
[DEV] Removed a bunch of useless WAD files. J.A.C.K. will no longer fail compiling if you add all the WADs.