v0.8.6 - Patch Notes

Noxturris Playtest · published · build 25988797

Bug Fixes

Arrow & Turn Order Glitch:
Fixed a critical bug where shooting arrows could cause erratic behavior, such as characters attacking allies without player input. Additionally, if a target died before the projectile hit, the turn order would break and the battle would become chaotic.

Village Save Position:
Fixed an issue where saving and quitting in the village would always respawn the player in front of the tower entrance upon loading. The game now preserves the player's last position in the village, only placing them at the tower entrance if they exited through it.

Boss Collision Glitch:
Fixed a bug where colliding with the Mother Abomination boss and a normal enemy encounter simultaneously would trigger two battles at once, resulting in a duplicated party and enemies stacked on top of each other.