Weapon Changes and Balancing:

Buffs:

  • Velocity LMG time between shots decreased from .088 to .086

  • Strata LMG time between shots decreased from .070 to .065

  • Charger Shotgun time between shots decreased from .70 to .60

  • Barrage LMG time between shots decreased from.186 to .183

  • Plow Shotgun time between shots decreased from 1.0 to 0.9

Nerfs:

  • Sticky Grenade stick damage decreased from 200 to 150 (Note: Non-stick damage is unchanged)

  • Tetra Burst Pistol time between bursts increased from .365 to .380

  • Quantum Burst Rifle time between bursts increased from .365 to .380

  • Warden Carbine time between shots increased from .40 to .42

  • Sprinter SMG initial burst decreased from 6 bullets to 5 bullets

General Patch Notes:

  • Improved team balancing for games including parties

  • Tightened ranked matchmaking (Note: queue times may be slightly increased but games will be better)

  • Improved MnK keybinding experience

  • Added bind to open loadout in Training Grounds

  • Added Inferno assets to Map Creator

  • Map Creator is now able to load bigger maps more seamlessly

  • Fixed round-end in Map Creator making users lose progress

  • Fixed an issue where momentum from launch portals would cut out mid-flight

  • Fixed custom game capture point activation when the game timer isn’t active

  • Team Fiesta now grants weapons with all attachments

  • Additional Minor bug fixes and crash fixes

Upcoming Event Information:

The Gunslinger in-game Event featuring “One in the Chamber” begins January 9.

1/9 Update | Patch Notes · SPLITGATE: Arena Reloaded - Season 1: Starter Pack patch notes · SteamPeaks