White Dwarf · published · build 25100614
Hey everyone! This balance pass focuses on one main goal: making your growth feel amazing again, whether it's your first level or your hundredth run.
Leveling used to hit a wall around the same point every run. The XP needed per level was climbing so fast that level 60 alone demanded almost 7 million XP, making it practically impossible to reach. We flattened that curve hard! Reaching level 60 now takes a little over 650,000 XP, which is roughly a 10x reduction. You will level up noticeably faster in the mid-to-late game. The truly legendary milestone of level 100 is still there for the players who want to chase it, but it just won't take a miracle to get there anymore.
Stardust earned from kills has been bumped up by 5x! As a general rule, you can now expect roughly 3 Stardust per 100 enemies killed instead of well under 1. Grinding through those waves will finally feel like it is actually paying off.
Every run now kicks off with a much better baseline:
None of this replaces your build, it just means you aren't starting from absolute zero anymore.
Previously, picking the same upgrade over and over gave you less and less each time. By your 25th or 30th pick of a stat, it had decayed down to a barely noticeable amount. Well, that's gone! Every time you pick a repeatable upgrade (like damage, range, crit damage, and more), you will get its full value. Every single time, no matter how many times you have taken it. Committing hard to a specific build will keep paying off deep into your run instead of quietly fizzling out.
We bumped up the stockpile limits massively: Revive Tokens (5 → 10), Rerolls (15 → 50), Starting Boosts (3 → 10), and Magnet Surges (3 → 10). Feel free to stock up between runs instead of rationing your items!
To keep pace with all these buffs, the maximum number of enemies on screen at once has more than doubled (190 → 400). Your late-game runs should feel appropriately chaotic now, so make sure you bring the right build to match the swarm.
As always, let us know how these changes feel. We will keep tweaking the numbers based on your awesome feedback. Have fun out there!