Survival Log · published · build 24903813
Hello, survivors!
Thank you for your continued feedback and suggestions. Today's update brings a new flavor to the Ration Press, focuses on optimizing manufacturing and interface feedback, and updates the appearance of a batch of furniture. Details are as follows:
Version: 1.0.14956
Added "Rat-Flavored Rations": The Ration Press welcomes a new flavor—feed in rodent prey to produce exclusive rat-flavored rations that are more refreshing than average rations, though they're a bit hard to stomach emotionally.
Crafting Feedback Optimization: Fixed the issue where clicking [Craft Again] at the Workbench would not display crafting progress, causing the screen to freeze for a few seconds before the result suddenly appeared.
Item Acquisition Notification Optimization: Item acquisition notifications have been changed to lightweight notification bars at the top of the screen. They no longer block the view or interrupt ongoing operations and automatically disappear after being displayed.
Drone Interface Optimization: Fixed the issue where opening the Drone's [Respond to Help Requests] list would cause trading interface text to briefly flash on the screen.
Collection Milestone Optimization: After reducing the achievement requirements for collection milestones, saves that have already met the criteria will now automatically complete and receive rewards upon entering the game.
Tooltip Text Optimization: Generator tooltip text is now more accurate—"Insufficient Fuel" and "Grid Power Supply" will now display separate prompts.
Defense Audio Optimization: Optimized the continuous operation sounds of chainsaws and electric grids. No matter how many you install, the sounds will no longer stack and become increasingly noisy.
Eating Behavior Fix: When directly consuming frozen ready meals, it no longer displays as "cooking" but shows proper eating actions and sound effects, with more reasonable time consumption.
Furniture Pathfinding Optimization: Improved character pathfinding when clicking on Furniture, reducing rare instances of characters being unable to reach their destination or getting stuck.
Supply Pickup Fix: Fixed the issue where rush-purchased supplies were crushed under collapsed Cardboard Boxes and could not be picked up.
Supply Drop Rate Adjustment: Adjusted supply drops in the abandoned hospital—increased basic materials, Seasonings, Snacks, canned goods, and other supplies, while reducing components and medical supplies.
Item Property Fix: Corrected the shelf life of Ice Cream, and changed the category of Cigarettes from "Staple Food" to "Snacks".
Massage Chair Refresh: The massage chair has been updated with a brand new model, and the backrest and leg rest now gently sway during use.
Hydroponic Station Lighting Effect: Full-spectrum hydroponic stations will now light up with cultivation lights and water surface bubble effects when powered, and automatically turn off when power is cut.
Furniture Appearance Update: The wasteland art piece has been replaced with a brand new metal crane design, and the recorder has also been updated with a new model.
Shop Staff Image Update: Updated the portrait images of some shop staff members.
Thank you for your support and feedback. We will continue to refine the game based on everyone's suggestions.
If you encounter other bugs and issues, or if existing fixes are not working, please feel free to submit your problems to our feedback form, and we will address them as soon as possible!
Good luck to all survivors—stock up on supplies and survive to the end!
— Midnight Workshop