Hotfix: loot verification bug fixed, lost loot refunded

Vicelock - Tactical Roguelite RPG Playtest · published

Big fix for anyone who played yesterday. The server verifies every run before crediting loot, and it had a bug: if you equipped an artifact, the verification replayed your fights without its stats and wrongly rejected your runs. On top of that, one rejected run could poison all the following ones until you restarted the game.

Both bugs are fixed in this build. All wrongly rejected runs have been re-verified and every bit of XP, cash and loot has been credited back to your account. You lost nothing.

Also fixed a French text showing up in the English combat HUD during enemy turns.

Sorry about that, and thanks for playing. If anything still looks off with your loot after a run, tell me on the Steam forum or Discord and I'll dig into the logs.