Gameplay Changes
- Laser fire now applies damage in a 0.1 second interval instead of 0.2 seconds. If the player is holding the shoot button down they are now firing 10 times per second rather than 5 times per second.
- Visual laser fire sped up by 66% to better align the visual element of laser shots.
Background Systems Changes
- Laser fire now functions on a 6 metre diameter sphere trace rather than a line trace, this makes it far easier to hit targets at a distance and overall has led to a considerable change in the overall feel of the game.
- Changes to the collision channels of all 10 Star-Fighters so the sphere trace laser fire is not blocked by the player's own ship.
Bug Fixes
- Fix for the Cendoria Headquarters achievement not firing due to a blueprint recompile issue.
- In the Velora night mission following Titan Yards the player no longer clips through a rocky outcrop in the initial valley.