Update 1.0.8 - Boost / Brake Camera and General Tuning

Alastrius: Star-Fighter · published

Gameplay Changes

  • When boosting the player's camera following the Star-Fighter will stretch back further.
  • When braking the player's camera following the Star-Fighter will pull in closer.
  • Incoming enemy fire no longer absorbs the player's own laser fire, the two will simply pass straight through one another.
  • In the Forest heading towards the Tank Boss the last two Turrets have been moved to give better arcs of fire around the Highway.
  • The Nerpaithian Expanse mission now has significantly more enemies present.
  • All tank bosses Missile Pods stay open for 3 more seconds.

Background Systems Changes

  • Moved launch point for Bombs slightly further ahead of the Star-Fighter to reduce instances of the bombs instantly exploding when launched.
  • Smoothening added to Star-Fighters camera motion.

Bug Fixes

  • Tank Boss Missile Pods should now be easier to hit, collision has been moved forward.
  • In both Galletania and Pelaris there is no longer a momentary stutter when the path leading to the Battleship Boss connects to the bosses path loop.
  • The first group of Naval Frigates in Cendoria no longer mobilise noticeably late.