No Roads: 4Γ4 Off-Road Challenge Β· published
π NO ROADS UPDATE π οΈπ²
A fairly large update focused on performance, map flow, and navigation improvements.
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π² OPTIMIZATION PASS
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β Optimized trees and foliage
β Revised lighting in multiple areas
β Reduced rendering cost in dense forest sections
β General cleanup and optimization work across maps
π Estimated FPS improvement:
**~25β40% depending on hardware/settings**
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π§ ROUTE EXPANSION
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β Added more possible paths through maps
β Expanded off-route traversal opportunities
β Added more risky shortcut options
β Improved route variety and exploration flow
The goal is to make maps feel less linear and allow more player choice during runs.
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π HUD & GPS UPDATES
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β Revised HUD positioning
β Reduced center-screen clutter
β Improved visibility while driving
β Added GPS-style trail/path tracking
You can now better track where youβve traveled and plan routes more effectively while navigating terrain.
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β Ongoing Work
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More optimization, map updates, and gameplay improvements are currently in progress.
Thanks to everyone testing and providing feedback on No Roads.