Huge Content Update

Valiance Playtest · published

New Bosses and Campaign Changes

We´ve added two new boss levels, one of them featuring a dragon.

We´ve also removed "The Liminal Castle 2". It only served as filler for chapter 1 and is no longer needed.

Difficulty, Leaderboards and Ranks/Grades

Combat score originally was based on the amount (and type) of slain enemies as well as the time taken to beat a level multiplied by the players chosen difficulty. This was meant to score a players performance in combat rather than pure speedrunning.

Combat is also what gave players their ranks/grades (ranging from "Bronze" to "Valiant").

Since we replaced Mutators with normal difficulty options however, this multiplier was no longer applied and Combat Score lost most of its meaning. This also means that in recent versions it was impossible to get a high rank/grade.

This is now ALL fixed!

Difficulties grant a multiplier for your combat score and we also brought back Mutators. When you play the game on "Brutal", you can now select Mutators to make the game more difficult and to get an even higher score multiplier.