"THE SILENT NIGHT UPDATE" (v.1.1.3)

Slayaway Camp - Special Edition Content · published

Hey Killers! Hope you've been having fun with Santa's Slay and all the goodies it brings! If you haven't checked it out, here's a link to check it out! Wanted to give a loving Skullface shout out to Pennie, who did the amazing fan art we featured above! Check out Pennie's Deviant Art page @ http://slimy-pennies.deviantart.com/ for more of her awesome work!

http://store.steampowered.com/app/559670/

MONTHLY MURDERER CLUB

We'll be sending out the new KILLER KODE for the monthly murderer very soon (within the hour!), so make sure you're signed up to the Monthly Murderer Club (the Slayaway Camp Mailing List).

Here's a link you can use to sign up right now, if you're not already signed up: http://www.slayawaycamp.com/mmclub

We send the killer code out via the mailing list on the third Friday of every month (that's today!) with a new killer exclusive to people who have the KODE, keep an eye out for it!

We've also made a bunch of bug fixes and updates to the game in the past couple weeks. Here's a full list of what you can expect the next time you start up Slayaway Camp!

FIXES & UPDATES

  • Movie Intro Cutscenes now have subtitles in case you're not sure what that gravelly voice of Mark Meer is saying. You can disable subtitles from the pause menu.
  • Zoom tutorial now shows correct text when controller is plugged in
  • Backup feature for save games (When loading a new version / updated version of the game, your save game will be duplicated to a backup file in your Application Data / AppData folder just in case something happens, you can restore to your old file.
  • Killers are now sorted more betterer/more ocd-friendly on the killer shelf
  • Fixed issue where you could not scroll to the bottom of the pause menu.
  • Emoji bubbles now appear in front of killer faces where they should be, instead of behind them where they shouldn't be.
  • Fixed occasional freeze caused by missing bonus kills on Santa's Slay
  • SFX now mutes properly when entering killer code if SFX is set to mute in menu
  • Fixed a bug where blood would remain on-screen after rewinding after editing blood settings in menu
  • Fixed a bug where selecting the Intro Cutscene via blue menu in Santa's Slay would cause a freeze. Thanks to powermad24 for reporting and for his patience whilst we fixed it up :)
  • Gorepack prices are now displaying correctly in their tooltips
  • Changes to the Hint Tutorial popup so it's a little nicer to look at.
  • FOK3 text description is no longer hidden
  • Fixed bug where pausing while being killed caused unusual idle animations
  • Minor text fixes
  • Minor bug fixes
  • Minor graphical fixes
  • Minor UI fixes
  • Over 10 bubble teas were consumed during these fixes.

COMING SOON

We've been doing a lot of work on a couple big things in the background and will have proper announcements coming soon, but to leave you with some tidbits: we've got a few more languages localized and will be able to implement that soon enough, and we also have been working hard on getting an iOS version done, and are almost ready to start beta testing it again. If you want to be part of the iOS beta, make sure you're on the mailing list and we'll send out more info on that soon! Join the mailing list at www.slayawaycamp.com :)

Happy Slaying! :skullface: