Patch Note 0.2.2

[K]night City · published · build 22362086

- Fixed Big Bob's Phase 1 Idle Animations

- Fixed Big Bob's Portal Out Animation

- Fixed "Giveth Up" button path.

- Added Scream Knockback after Initial Dialogue Ends

- Fixed a bug where you can no clip to one of the buildings on Chapter 1 Level 1

- Fixed a bug where the boss bullet would mutate and would do way more damage when Big Bob uses the same bullet.

- Made it easier to parry Projectiles

- Fixed a bug where if the player is too close with Big Bob and parries his bullet, it didn't register.

- Fixed a bug where the direction of the block doesn't matter. Now it blocks based on direction.

- Fixed a bug where the Fade of the level gets affected if the button going intot he level is spammed multiple times.

- All moving platforms goes back to the original position properly when the player is not on top of it.

- Fixed some reactive platforms where if the player stands on top of it and it goes down, while its going down, the player movement is slowed unintentionally.

- Added Instructions or the new Block Up and Parry Up for Chapter 1 Level 3

- Fixed a bug where the block particle effects doesnt spawn for normal bullets.

- Fixed a bug where the player would jump afterwards after the player selects an option during pause.

- The player will now consistently start on the level that the player just completed or got out of even after using the Continue button.

- Fixed a bug where the level re-unlocks the next level even when it was already unlocked before.

- Demo have been updated with the current version!