Demo Update v0.17.0

Infinite Ruins · published

The Descent Awaits

The Infinite Ruins upgrade now includes a confirmation dialog before triggering the end of the demo. Its cost has also been adjusted.

  • You’ll be warned before descending

  • The Descend button is slightly delayed to prevent accidental clicks

This makes the end of the demo a deliberate choice, not a misclick.

Visual & UX Improvements

  • Purchase animations are now faster and feel more responsive

  • Added a Bloom intensity slider in Graphics settings

  • Demo end screen has been visually reworked to better match the rest of the UI

Better Controls & Flow

  • Pressing ESC now closes:

    • Upgrades view

    • Golems panel

    • (in addition to the pause menu)

  • New option: “Pause on Upgrades”

    • When disabled (default), the game continues running while browsing upgrades

Audio Fixes & Improvements

  • Fixed UI sounds not respecting volume settings

  • Fixed startup audio playing at full volume for a frame

  • Default volume levels adjusted:

    • Master: 30%

    • Music / SFX / UI: 70%

Fixes

  • Game correctly runs in background when pause is disabled

  • Stats button no longer appears inside the upgrades view

  • Options menu always opens on the Gameplay tab

Final Notes

This update is all about making the experience smoother, clearer, and more intentional, especially as you approach the end of the demo.

More systems, more depth, and more chaos are coming soon.

Stay tuned.