More Neon to Seoul!

Neon Seoul: Outrun · published

World Graphics:

  • Improved lighting on buildings
  • Added more neon to the buildings to give a better silhouette
  • Improved reflections on the buildings
  • Streetsigns (arrows) changed to be more readable
  • Roadmarkings improved to help the player read the roads

Moto Graphics:

  • Improved look and shape of the bike
  • New “Sexy Red” Shader
  • Improved the bike model to give player more visibility
  • Added shield meter to the bike
  • Improved the reflections on the bike

Improved Calibration:

  • Fixed bugs and added a more intuitive way to calibrate your bike
  • Added Calibration room avatar (temp whitebox model)
  • Improved layout for finding the correct size

NEW Free Ride Mode:ːsteamhappyː

  • Added new mode for people who want to test the bike in a more relaxed setting
  • Includes artist and track names
  • Less Traffic on the Road
  • Open highways for getting to max speed

Score System:

  • Made system more dynamic as to encourage speed runs
  • Modifier increases by reaching speedlimit
  • Improved readability of bonus multipliers
  • Modifier decreases after x amount of time not being in speedlimit
  • Time for next combo action increased
  • Combo no longer fails when driving on the shoulders
  • Near Miss Message moved further to the outside

HUD:

  • Improved player facing issues
  • Speedmeter shows modifiers and speedlimits
  • Leaning UI removed
  • ‘system Ok’ status message removed
  • Energy UI Icon added
  • Combo UI: (Improved Animations and readability
  • Energy/Shield improved - UI Icon added
  • Shield color matches current Energy (gradient from cyan to magenta)
  • Additional Energy meter on Bike

LOBBY UI

  • Toolbar of currently looked at ‘card’ is always visible.
  • Bikeshop: Bike stats and names added
  • Gallery: Moved Description button to toolbar
  • Video: Improved UX for sound and Playlist