Gameplay Improvements

Friki · published

Patch Notes:

  • Added highlight to more interactables
  • Added first person hands tablet open/close animation
  • Added new first person arms
  • Adjusted ghost kill animation
  • Adjusted events to trigger near player instead of around the house
  • Adjusted interactable highlight thickness
  • Adjusted crouch cooldown
  • Adjusted plane volume in Litchfield
  • Improved footstep and sprint sounds
  • Improved ghost realm decoration and structure
  • Fixed exposed tokens in puzzle task clue
  • Fixed out of bounds object in pleasant blocking a section of the ghost realm
  • Fixed some scenarios where the player is not killed by the timeout in the ghost realm
  • Fixed an issue when pressing "Start Session" too fast after loading into the lobby can softlock session start
Gameplay Improvements · Friki patch notes · SteamPeaks