📜 Master of Realms — Patch Notes v1.3.0

Master of Realms · published · build 22320649

Features

• Added draw type restrictions for certain object groups
• Added support for selecting multiple objects from the toolbox while holding Left Shift
• Added custom tiles dependencies support for Steam Workshop maps
• Allowed creating maps larger than 99x99 (Experimental)


🛠️ Bug Fixes

• Enhanced responsiveness and overall interaction fluidity for multi-object selection
• Fixed a crash that occurred when renaming a map with an empty title
• Fixed an incorrect Ruins tile appearing in the Pyramids tile group
• Fixed CityWall and CityRoad intersections for themed tiles
• Fixed an issue where a grid slot became unselectable after deletion
• Fixed a crash that occurred while duplicating objects


🎛️ UI

• Added toolbox thumbnail preview for objects, characters, and effects
• Enlarged 2D Export preview image for better visibility
• Fixed Viewbox grid toggle button being too big
• Added new toolbox icons for tiles and objects


🎨 Visual Changes

• Fixed all scale and flickering issues for single objects of Cyberpunk, Modern, and Apocalypse themes