Build 36 expands district commerce, gives you more control over travelling groups, and improves the economy and world map. It also includes the inventory recovery and infrastructure controls introduced in Build 35.
Gradual district rollout: To test Corporations in action, MumCorp independently installs AI vending machines as your districts develop, with a limit of one machine per completed building.
Population-based sales: Each district’s population drives it's machines’ sales. Your city collects it's tax share; MumCorp retains the company profits.
Local support network: District readouts track installed machines, support facilities, and staffing. MumCorp’s private facilities remain separate from public city infrastructure.
Finite mineral deposits: Gold, silver, and bauxite deposits have defined map locations and tracked reserves.
Slower long-distance traffic: Map traffic uses distance based pacing, with different estimates for pedestrians, vehicles, and rail travel.
Travel conditions matter: Terrain, route hostility, stops, and seasonal weather influence estimated travel time.
Improved starting state geography, settlement placement, and safeguards against conflicting or incorrectly revived cities.
More accessible map report headlines and Locate hints, with new report announcements deduplicated within each save session.
Added a 15% bonus to eligible credit earnings, without increasing costs or treating transfers as new income.
Updated financial calculations and breakdowns to keep reported earnings aligned with treasury changes.
Hiring support now respects available job capacity rather than repeatedly compounding employment beyond the jobs available.
Improved agreement between workforce, employment, and unemployment readouts.
Recover expedition rewards retained in older saves. Full lockers keep rewards queued until space becomes available.
Decommission completed military installations with confirmation and no construction refund, while preserving capacity required by active academy courses.
Retire completed rail corridors through world-map controls.
Fixed confirmations appearing behind detail sheets and delayed credit-header updates after item sales.
Added protections against repeat recovery commands and stale city sessions.