Patch 1.0.7

Dobbel Dungeon · published · build 22004654

Heyo!

This patch addresses the following:

Changes

  • Sturdy no longer affects (de)buffs (e.g. Burning or Bleeding) and now reduces incoming damage by 1 instead of 2.

Fixes

  • Fixed an issue where shadow clones were unable to generate an appropriate skill tree for themselves when the original unit had a looot of skills unlocked, which caused a softlock.

  • Fixed an issue where the final boss would not end his turn after spawning shadow clones if this phase was triggered at the start of his turn by a DOT debuff (e.g. Burning), which caused a softlock.

Happy Dobbeling!

- Jim & Michelle

Patch 1.0.7 · Dobbel Dungeon patch notes · SteamPeaks