Health and Energy System Balancing

Dimenshot Demo · published

Hello everyone,

Based on your feedback, I have rebalanced the health and energy systems.

  • The health regeneration system has been reworked. You now gain health with every hit you land using melee skills.

  • Enemy AI has been improved.

  • A keybind option for Dash has been added to the settings.

  • The amount of energy granted by energy orbs has been increased, and their spawn rate has been increased.

  • The damage tick rate of the thrown axe has been reduced.

That’s all. Thanks for playing!

– Emir