Dimenshot Patch Notes

Dimenshot Demo · published

Gameplay & Balancing

  • Melee Siphon: Basic melee attacks and successful parries now grant health.

  • Healing Cap: The cap preventing health gain has been increased and now dynamically scales as you take damage.

  • Energy Adjustment: Fixed a bug that caused unintended excessive energy gain during melee attacks.

  • Boss Update: Increased the melee attack damage for the Proud boss.

  • Level Design: Reduced the number of armored enemies in the first level of Greed.

Bug Fixes

  • Equipment: Resolved the issue where the second version of the Axe failed to provide health.

  • Audio & Animation: Added missing wall jump sound effects and polished minor animation glitches.

  • Movement: Fixed a bug where letting go of directional keys while sliding would cause a crouching issue.
    Thanks for playing!
    -Emir

Dimenshot Patch Notes · Dimenshot Demo patch notes · SteamPeaks