Version 1.0.2

Slot Theory · published

  • Added Resign to the pause menu (ends run as a loss and submits score).
  • Fixed Accordion enemy compression behavior (more consistent enemy movement spacing).
  • Fixed Compound Interest scaling so each copy starts counting from when that copy is picked.
  • Updated Monomania behavior: no bonus when multiple tower types are tied for most common.
  • Added live “current bonus” details for Hardpoint Reinforcement in premium tooltips.
  • Aligned run/build name gradient colors between end screen and leaderboard.
  • Fixed Crossroads campaign mandate data (removed invalid arc_emitter tower reference).
  • Fixed leaderboard retry handling so demo/full-game queues don’t bleed into each other, with stronger queue integrity checks.