Star Birds · published · build 24315132
☀️ Fixes & Improvements Based on Community Feedback
☀️ Fixed a bug that could block critical progression quests after reloading a save, particularly in Level 11.
☀️ Fixed a progression blocker in Level 10 that could occur when placing a Yumberry before advancing the dialogue.
☀️ Fixed invisible excavation quests and stuck tutorial dialogue in older saves.
Fixed scores displaying values above 100%. Scores now update dynamically, including when discovering secret resources.
☀️ Fixed empty or broken station module quest offers.
☀️ Fixed phantom or broken pipe connections blocking building functionality. These connections now repair themselves when loading a save or reconnecting pipes.
Fixed ramps being recallable while a rover was still on them.
☀️ Fixed ramps not being recallable because phantom paths or pipes were still occupying them.
Fixed pebbles not appearing around artificial craters when placing explosives on an asteroid loaded from a save.
Fixed artificial craters created by explosives not being highlighted automatically.
Fixed stale explosives not being removed when quitting immediately after placing them.
☀️ Fixed the Continue button not working after switching save profiles.
Improved error handling and diagnostics for save files that are incompatible with the current game version.
☀️ Minor localization fixes.
☀️ Finally fixed global achievements resetting on game start.
☀️ Fixed a small camera-window appearing on the bottom-left when quickly switching asteroids via arrow-hotkeys.
Fixed the music player not always correctly selecting music tracks.
☀️ Fixed a bug that allowed quest rewards to be collected multiple times.
Fixed several issues caused by performing actions while an unlock popup was open.
☀️ Fixed a progression blocker in Level 13 that could occur when completing the trader quest before advancing the route connection dialogue.
☀️ Improved grabbing pipe and path ends. The end piece closest to the cursor is now picked up.
Routes dragged to an asteroid or trader with a free input slot on the star map now connect automatically, even if they have not snapped into place.
Energy requirements are no longer displayed during building placement before an energy building becomes available, avoiding unnecessary confusion.
☀️ Fixed completed Strange Nests incorrectly displaying the requirements of another, incomplete nest.
The best place to give feedback is our Discord server. There, we are running a Smart Ticketing System: Leave feedback, vote up change requests and bug reports from other users, and help us to prioritize tasks in the further development of Star Birds.
🙏Thanks to everyone in the community who already shared such prompt and constructive feedback on Discord today! We really appreciate it and want to send you a big THANK YOU!🙏