
What's up, rustlers?
Tonight's patch contains fixes, new features, and a bunch of "under the covers" plumbing to get ready for next weeks big update: The Mage!
We think you'll find some fun stuff in this patch, including a voice for the Knight, the new "Red Slime" and actually knowing when you get hit (a nice thing to know).
As always - let us know if you hit a bug, or would like to see something tweaked.
Happy Rustling!
~Rob, Derrick, & Herb
General- Added "You Died" text during death sequence
- Added audio queues for knight
- Red Slime is in the house! Bug Fixes
- Dying in acid no longer respawns you in a "taking damage" state
- After dying, previously available upgrade was still pulsing
- Music was playing even if toggled to off
- Level-end portal being rendered on pilar (unreachable) Music
- Overall volume lowered
- Volume can be raised with PageUP and lowered with PageDOWN (slider coming soon) Camera
- Shakes when player takes damage
- Now tracks player with a smoother algorithm Death Knight
- Show a target on the ground of where it's going to charge to
- Play a sound when charging
- Pauses after emerging from portal