Veinrider · published
Gamescom week is here, and the biggest Veinrider demo update so far is live. Free, right now, no queue.
Chain Lightning hits blocks in random interval and can just be the difference between getting through and crashing, but mostly it feelss cool! Tile Explosions add an upgradable explosion chance to each tile, freeing a big chunk of terrain when it fires.
The Veindex is an in-game encyclopedia that fills itself with information on everything you encounter as you dig. Every mineral, hazard and structure you encounter gets an entry explaining what it is and how to handle it. Stats give you precise information about your ships attributes. Together with the new map, you can start exploring with more intention.
Self-contained challenge levels with their own layouts and rules. Unlock them as upgrades, clear one, earn Mission Tokens and spend them on advanced upgrades. Short and focused, they are a change of pace from the main descent.
macOS support
performance optimization
minor fixes and quality-of-life improvements
The demo is free and takes about 1 hour to complete for a first run. If you played an earlier build, it automatically starts a new game, as it is just too different and the upgrade tree is worth exploring again. This has the structure of the full game as well, so you won't have to play the beginning a third time ;)
Feedback is very welcome, here, on Discord or in the discussions. I read all of it.
Have fun!