Pushing this one out pretty quickly since I broke vbsp with yesterday's update!
- Fixed model selection in multiplayer options by changing a single byte in gameui.dll with a hex editor (but Valve hasn't fixed it in 9+ years)
- Removed unused footsteps cvar to prevent people using the wrong one (Github #4)
- Fixed vbsp crashing due to new vphysics loader (Github #6)
- Fixed mp_teamplay wanting to use SP models instead of MP