Playtest update – 6 October 2026

NABERON Playtest · published · build 25759738

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A new playtest build is out: the colony surface comes alive, and every colony grows into a small town around its buildings.

  • Roads around every building: asphalt, sidewalk and a yellow dashed centre line, painted right onto the terrain. Demolish a building and the grass grows back.
  • Street lamps, benches, trash cans, fire hydrants and electric boxes along the streets.
  • Cars: two parked and two driving around every building, with right-hand traffic. Now and then one pulls into a free spot and another drives off.
  • Citizens: 13 kinds of humans and aliens walk around the buildings, stop and chat with each other.
  • New meadow vegetation with grass, flowers and trees, plus falling leaves, drifting dust and butterflies.
  • Tanks leave longer tracks and flatten the grass they drive over. Everything grows back when you leave the surface.
  • Grass density follows the graphics quality setting.
  • Smaller tanks that fit between buildings. Buildings keep 8 units apart and a clear area around themselves, so the road always fits.
  • No more building into water or right next to trees, for the AI and automatic building too. The colony hub moves to dry land if needed.
  • Thousands of tiny, invisible rocks removed from the surfaces.

If you find a bug, please report it in the Discord #play-test forum or here on the Steam forum. Thanks for testing!