It's John's House · published · build 20990306
Fixed a bug where Mama could get stuck in front of cabinets and never leave.
Added a cabinet safety timeout so Mama always returns to patrol after several seconds.
Improved cabinet state transitions and ensured all detection flags reset correctly.
Improved chasing and patrol logic for more consistent transitions.
Refined detection for hiding players and cabinet-checking behavior.
Improved chance calculations based on player mistakes (spotting and checking probability).
More reliable vision raycasts and better handling when Mama is already chasing.
Improved door-opening behavior to prevent Mama from freezing at doorways.
More stable NavMesh movement and destination checks.
Smoothed out chase/ambient sound transitions.
Improved footstep and state-based sound playback.