Game Update 0.2.9

Darrell 3D · published · build 25745618

GNOME SWEET GNOME

Ten new enemies, one very rare golden asshole, and a whole new sound for Darrell FM. I need a nap.

NEW: 10 new enemies


Every zone got two new faces, so the dungeon finally has some variety in it.

  • The Moldy Cellar: Ruxley, a very sad teddy bear, and the Sporehead.
  • Forgotten Catacombs: the Wisp, and the Shambler (he has a top hat).
  • You know what, I'm not going to ruin everything, even if these are patch notes. I'll let you run into the rest. There are still 6 to discover and probably get murdered by.

NEW: The Golden Gnome

  • Every so often, a solid gold garden gnome shows up instead of a regular fight. He's rare. He hates you. It's mutual.
  • He's not a pushover, but he's fair. Also, he's worth 5x XP.

New music

  • Darrell FM has five brand new tracks: Bad Sector, Carrier Lost, Ctrl Alt Darrell, Punch Em If You Got Em, and Static.
  • New title theme and new town theme.
  • The whole vibe got a rework: grimier, more acid, more mood. Think Dust Brothers meets Darrell's fist.

The corruption is spreading

  • Hit PLAY and the corruption on the title screen eats everything in Darrell's path.
  • It followed him into the live feed, too. When you dial in for the first time, it's chewing through the corners of the window and leaking out of it.

On a personal note, I have been feeling pretty shitty lately (better now), but working on Darrell while my brain got drop-kicked into a lake for the last 3 days made me realize how badly I want to keep working, keep improving, and push Darrell as far as I can.

So give me feedback. Tell me I'm handsome and hilarious or tell me Darrell is your second favorite game. I can handle it.

Either way, enjoy the overshare. I'm going to bed.

Darrell's Recovering Grandpa,
Fun Adjacent