Rubinite · published
[Update] Added "Graphic Quality" under Settings → Graphics, trading the render resolution of fullscreen effects for performance
[Update] Major performance and memory optimizations — most noticeable in The Plaguebearer's level
[Update] Audio pass: Roy's Dagger dart shots, the Witch's opening name sequence, the Witch's execution, plus the Nun's Room memory (Act 1) and various cutscene and UI sounds
[Fix] Fixed post-processing effects breaking during certain cutscenes
[Fix] Fixed the navigation order of the "Graphic Quality" option in the settings menu
[Fix] Fixed memory issues: enemy objects not being released after leaving a level, and every level's object pool staying in memory from boot
[Fix] Fixed two save-related code issues on PC
If you encounter any issues after the update, please feel free to reach out to us on our Discord server.