Regular Update (experimental)

Desynced · published · build 24433731

Experimental 1.0.18087

Changes

  • Revert a change of 1.0.18044 to again treat infinity in the GOTO register as 0 (because the radar component returns infinity by default which when linked onto GOTO should still work)

  • Removed the 4 docking garage item slots of the Alien Pincer unit

Behaviors

  • Keep arguments and pins associated on instructions 'Call', 'Load Behavior', 'Place Construction', 'Produce Unit' when modifying a referenced behavior or blueprint

  • Fix behavior editor error when deleting a behavior from the library while having it open in windowed mode

  • Fix loop behavior instructions possibly causing large stalls if there are many steps to loop but there is not a single instruction in the loop body

  • Make behavior editor Memory Viewer window slightly wider so the 10th item of each row doesn't get cut off when there are scrollbars

  • Instruction 'Get Resource Amount': Moved from category Values to World (next to 'Get Resource Type')

  • Instruction 'Launch'/'Land': Moved from category World to Units

  • Instruction 'Deploy': Support Human Lander deployment

  • Instruction 'Check Altitude'/'Check Blight': Moved from category Units to World

  • Instruction 'Set Link'/'Clear Link'/'Clear All Links': Moved from category Logistics to Components

  • Instruction 'Debug Print': Moved from category World to Communication, made to only print for players controlling the faction running the behavior

Fixes

  • Fix integrated components like capacitors not appearing when deploying a bot that was received as a reward from an explorable (regression of 1.0.18020)

  • Fix construction site being placed on top of dropped item potentially duplicating components with attached meta data (like a charged shield) (regression of 1.0.18020)