Playtest update – 5 October 2026

NABERON Playtest · published · build 25724195

Tutorial

  • I've shortened the tutorial part of the game: the basics are no longer covered in it.
  • Whatever the tutorial asks you to do (buildings, research, colonization, spaceport) is free and done instantly.
  • If you've already done something before the tutorial asks for it, it doesn't ask again and moves on.
  • Whatever the narrator talks about blinks on screen: the planet, the fleet, or the label on a panel.
  • The pirate attack is the last chapter of the tutorial. The AI opponents only attack after the pirate fight.
  • The narrator's subtitles sit at the very bottom of the screen, and in battles they disappear after the line so they don't cover the buttons.

Building

  • The build menu hides once you pick a building and reopens where it was after you place it. The B key also reopens it where you left it.
  • Buildings in the back row of the build menu are easier to click.

Market

  • The market panel now has a Close button.

Known issues, being worked on

  • The narrator still mispronounces a few words.
  • Some rotating 3D models on the panels are too dark or too bright.
  • On the surface, shadows can fall across some interface elements.
Playtest update – 5 October 2026 · NABERON Playtest patch notes · SteamPeaks