Substance 3D Painter 2026 · published
This is a minor bugfix release. Added:
[Skew Baking] Expose Skew Base Normal Mode: mesh or per-triangle
[Properties] Make uniform colors always reset to their channel's default value
[OpenPBR] Regroup channels by categories in Export Textures window for output templates creation
Update Substance engine to version 9.4.5
Fixed:
[Project] Opening and saving some projects can take longer than usual
[Crash] Reload several meshes can lead to a crash
[Crash] Deleting a channel while in mask view mode leads to a crash
[Crash] Some Substances can lead to a crash when rendered
[Paint Skew] Selected tool in paint skew stays selected after switching to Painting Mode
[Baking Common Settings] Cage Distance settings don't update cage wireframe and shader visualization
[Engine] UV padding "3D Space Neighbor" mode doesn't work well on thin triangles
[Engine] Anchor point result doesn't render between a mask and a color channel