0.2.2

Bloodfell Playtest · published

  • Re-bound Dismantle to "V" by default
  • Blood Mirror now shows a ghost preview of the opposite side's next altar, with beckon particles and a proximity pulse shader effect.
  • Blood Mirror entry flavor text now only appears when approaching the mirror for the first time.
  • Weapon cards now show crucifix stat bonuses (e.g. "+5% ✝︎") so you can see how crucifixes are affecting your weapon.
  • Picking up a weapon worse than your current one now requires a press-twice confirmation to prevent accidental downgrades.
  • Wishing Well weapon altar now has a press-twice confirmation before tossing a weapon
  • Loot collection animations on the level complete screen can now be skipped with cancel, accept, or mouse click, and buttons properly regain focus afterward.
  • Fixed loot subtraction not correctly prioritizing current-run gold and loot, which could lead to inaccurate level-complete summaries.
  • Fixed auto-dismantled weapons not being removed from the loot zone, leaving ghost items behind.
  • D-pad left/right now cycles through options in the settings menu.
  • Improved focus management on the biome information panel — map markers are toggled non-focusable during descent, and the start button regains focus properly.