Nine Winters Demo · published · build 25159884
The early game has been reworked. Previously you had to gather resources before you could relocate. Now you are given a choice from the start. pick the shelter you want and settle in. You can still relocate at any time.
The tutorial has been rebuilt. Its structure and pacing were reworked around the player's experience rather than a checklist.
You meet the cat sooner. Where the cat used to arrive on day 9, it can now show up from day 3.
You can walk the rooftop. Previously the first-person view only let you look around the room; now you can step outside and walk the building.
The camera is free to turn. Previously you were locked to fixed angles. Finish a Cozy run once and free rotation opens up.
Supplies come a little easier. Good finds used to be rare; drop rates for them are now 1.5x.
Interaction sounds were missing, and they're in now. Doors opening and closing, footsteps in snow, kitchen work, and more.
Additional bug fixes:
Interior partition walls could block passage they shouldn't.
Item lights could sit slightly off from the model they belong to.
Leaving on an expedition while seated skipped the departure scene.
Thanks for playing the demo. Feedback in the discussions is read.