Golf Gambit · published
Reduced hole bounciness by 30% to make putts more predictable.
Lowered ball friction by 30% for smoother movement.
Decreased angular dampening by 50%, making spins last longer.
Reduced the speed threshold to stop rolling by 50%, preventing the ball from stopping too soon.
Lowered golf grass friction by 25% for a faster playing surface.
Hole 9 Fix: Adjusted the rotation of a moving wooden block that was passing over the hole.
Max power reduced by 25% for better shot control.
Minimum power reduced by 50%, allowing for softer putts.
Power application now follows a curve—the first 50% scales slower than the last 50%, providing more precision on short shots and more power on longer swings.
New Input Detection
Added an input screen at the start of the game to detect controller input.
Fixed a bug where your swing could get stuck if you were still swinging when the timer ended.
Updated the Report Bug UI to match the latest design.
Fixed a mislabeled button on the end game screen—it now correctly says “Cancel” instead of “Pause Menu.”