v2.28.2 - Bug Fixes

Visseron Idle · published

Hey everyone,

This patch fixes a handful of issues, details below. Thanks again to everyone who took the time to send these in!


Bug Fixes

  • Active task tooltip fixed - Hovering your current task in the menu bar now indicates what clicking it will do versus echoing what the objective is.
  • Equipment icons corrected - Equipment in your inventory now shows the correct icon for its slot. Helmets show a helmet, gloves show a gauntlet, and so on. Previously, armor pieces were all showing the same generic shield icon. Since it was graphical this one was low on my list, but the OCD took over :)
  • Auto-Buff now includes skilling buffs - Auto-Buff slots can now be set up with skilling buffs like XP, speed, and yield elixirs, not just combat buffs.
  • Potion dropdowns cleaned up - Potion Settings dropdowns now only show potions you actually own, along with your current stock count. This should make the list much easier to use.
  • Combat and Dungeon time achievements fixed - The 1-hour and 10-hour training achievements for Combat and Dungeons were not unlocking correctly. Time spent fighting and running dungeons is now counted properly.
  • Yield bonuses fixed - Yield bonuses from relics and elixirs now work correctly with recipes that create multiple items. For example, a recipe that makes 10 items can now properly receive bonus output from yield effects, instead of only ever adding +1 extra item.

Yield Bonus Details


Yield bonuses now scale with the full recipe output:

  • At 50% yield, you have a 50% chance to double the output
  • At 100% yield, double output is guaranteed
  • At 150% yield, double output is guaranteed with a 50% chance to triple it

Feedback Welcome


Found a bug or have an idea? Let me know:


Thanks for playing!
-- Visseron Games