• Ver. 0.8.6

    • Added the tutorial stage, “Shoot,” and “Rolling.”

    • Enhanced the saturation change at the moment of being hit and the hit effects for shields and the ship to make it easier to distinguish between different types of damage.

    • When hit, enemy bullets, lasers, and other projectiles are temporarily attached to the player ship to make it easier to see what hit you.

    • Automatic pausing when focus is lost is now limited to stage openings, mid-stage sections, and boss battles.

    • Game rank adjustments

    • TimeScale adjustments when hit

    • Adjustments to the Stage 2 boss’s bit attacks

    • Changed the position and size of the space station at the Stage 3 boss location

    • *Name entry has not been updated yet. Translated with DeepL.com (free version)