I am sorry for the lack of communication from me throughout the past year I was busy with school and work. Although I continued to work on and update the game, I never posted any update notes. So prepare for many changes, and most won't be listed because I forgot about many changes.
Major Updates
- Total biome and world gen rework
- Added new desert biome
- MP5 added
- Settings rework
- Added console command
- Added ambience system
- Spirit-Walkers now have wings and fly again
- Spirit-Walkers now launch rocks instead of melee
Minor Updates
- Music now plays in the Loading Screen
- Added tessellation setting
- Added Render distance setting
- Added foliage density setting
- Added more post-processing settings
- Added shadow resolution setting
- Back button now in the settings
- Settings now have an impact warning
- Inventory UI reworked
- Status icons and factions UI reworked
- Shift-clicking to quick move items
- Tutorial reworked
Patches
- Fixed persistent objects
- Fixed sensitivity being too high
- Fixed some settings not saving/loading
- Game will now create a save folder if one is not present
- Scooter now saves (Scooter rework soon)
- Total looting system rework
- Fixed LOD setting
- Changed loading and menu fonts
And many more!