SANCTION · published
A new Beetle Habitat has been added to your bunker. This device allows you to mix and match beetle species to create new ones. When you breed two of the same species they will gather specific liked items corresponding to their species,
Anomaly Orbs now protect an Artifact which will be used in the future to power ancient machinery. Each Artifact will have a corresponding power value which can be harnessed to create other items of your choice out of thin air.
Weather is finally in the game with two unique weather events, rainy and blood moon. Rainy days will be used for the fishing mechanic in the future and blood moons will make enemies more difficult.
The semi-Roguelike skill system in the game has been revamped to your everyday skill pill. Each day you will choose one pill which will enhance your character's abilities in some way.
The oil towers around the map have now changed and can be looted for Crude Oil. When the Scooter gets introduced into the game Crude Oil will be a valuable fuel source.
You may now toggle on or off, cheats, peaceful mode, and skipping the intro. The developer console used with cheats on has been fully reworked and now previews items before spawning and can even autocomplete suggestions.
Hello everyone, this update is one of the biggest ones in a while. The next step is to add the finishing touches to the main gameplay elements and the quest / NPC dialogue system. After this V0.5 will come out which will mark the start of the story and quest updates. Although many new features will be added, most of the work will be adding unique branching storylines to the game to give it more replayability and a more real environment for the players to get lost in.
c/o Leland (LethalLizard).